Leveling Up: Game Design Pathways to College & Career

Actually, we DID come here to play! A diverse panel of women including two college students, a games industry powerhouse, and an educational leader demonstrate how early experiences in game development propel a new class of creators across all STEM fields. Centering student voices, this panel highlights how creative technology pedagogy in an after-school game design program, complete with coding, animation, storytelling, and music, led students to pursue multidisciplinary college degrees—with students sharing their college STEM journey and the power of play for deep learning.

Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.

photo of Jennifer Ashiru
photo of Sydney Eze

Sydney Eze

Barnard College

photo of Mabel Inoa Mejia

Mabel Inoa Mejia

Fordham University

photo of Amy Patterson

Amy Patterson

Urban Arts

About
Format: Panel
Type: Session
Focus Area: Higher Education