The Current State of Digital Game-based Learning
Digital game-based learning (DGBL) is a powerful tool in K-12 education that can have a statistically significant impact on student achievement and attitude towards learning. In this discussion, our diverse panel of experts including current and former K-12 educators and a notable researcher at a large, public university will discuss the current state of DGBL including trends in use and adoption (pre- and post-pandemic) as well as opportunities to improve DGBL, such as improved data integration.
Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.
André Denham
The University of Alabama
Kayla Dornfeld
Top Dog Teaching Inc & Mapleton School District
Joshua Prieur
Prodigy Education
Katherine Whitehurst
Athens Community Unit School District #213