What if students could join Ms. Frizzle in immersive educational experiences like those featured in The Magic School Bus? Research has shown that such environments can improve learning outcomes, confidence, and behavioral change. However, as the consumer market is flooded with affordable VR technologies, there is a need to explore benefits and pitfalls. Is VR a cost-effective approach for learning, and is it a truly democratized medium accessible to individuals across socio-economic strata?
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