Evaluating Impact: A Case for Esports in Schools

You’re thinking about or have started an esports program at your school or library. Now what? Led by industry experts and educators, this workshop aims to prepare teachers and librarians by helping them explore how they can implement or expand on their esports initiatives and examine free tools they can use to evaluate the efficacy of their programs.

Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.

photo of Steve Isaacs
Steve Isaacs

Epic Games

photo of Will Partin
Will Partin

Liminal Esports

photo of Mike Scanlon
Mike Scanlon

Foundry10