Training a Workforce for an Immersive World


Lisa Tenorio

Epic Games

Interactive 3D is replacing images and video to become the new norm for how we work and communicate. As this technology is applied in health care, architecture, construction, manufacturing, and retail, new jobs are being created and new skills are being required by employers. In this session we will discuss findings from a recent Burning Glass report on the growing demand for real-time 3D skills and how we prepare students and the future workforce for jobs in an immersive world.

Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.

Format: Future20
Event Type: Session
Level: Field Experience