Playing with Fire: Ethics & Literacy in VR & AR

Date TBA

VR and AR will transform learning and raise profound challenges for educators. We will face difficult questions of heightened emotional sensitivity, privacy, and accessibility. What new media skills will students need to critically analyze virtual environments? As we create empathic experiences, how do we ensure that our immersive environments are ethical, inclusive, and accessible? What new skills will faculty, designers, librarians and educational leaders need to address these issues?



Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.

Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.

photo of Emory Craig

Emory Craig

Digital Bodies