Making a Case for VR in the Classroom
Virtual reality is entering mainstream and students are becoming more familiar and adept with the technology. To better understand the use of VR in K-12 classrooms, the Center for Digital Education partnered with a VR company and a Nashville high school to conduct a case study looking at student engagement and teacher adoption. The results are promising. The principal and researcher will share the case study results and promising practice of VR during this session.
[Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.]
Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.
Susan Kessler
Hunters Lane High School