Student Entrepreneurialism in the “Minnow Tank”

How do you teach entrepreneurship and design thinking in an authentic and engaging way? Challenge high school students to design working prototypes of toys & games for elementary school students. How do you make this relevant to an audience and engage both the school and local community? Model it after a television series, "The Toy Box" and have kids be the judges. In this session, we will share how our school wide event, "The Minnow Tank" came together and how you can do the same!

Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.

Grant Gary

Vail Mountain School

Kim Zimmer

Aspen High School