With twenty years of experience in using technology for curriculum learning and soft-skills development, I work in over sixty countries to create bespoke learning resources and environments using a wide range of new, emerging and accessible technology such as Minecraft, 3DPrinting, Virtual and Augmented Reality, Micro:bits and more, to support pedagogy and assessment.
My passion is in the transformation of education through exploration and play. Much of my work focuses on subjects that lie outside the explicit curriculum. Subjects that develop humanity and empathy in learners including gender equality, human rights, the refugee crisis, bullying, environmental science and more.
[Programming descriptions are generated by participants and do not necessarily reflect the opinions of SXSW.]