Creating Sustainable Education by Developing Games

Tuesday, March 7
12:30PM - 1:30PM
Hilton Austin Downtown - Salon D

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André Thomas
Triseum - Lead & Founder

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Jake Lenzen
Triseum - Lead Game Designer

832783

Susan Sutherland
TAMU - Lecturer

Summary

Sustainable models are needed to reinvent the educational pipeline. Pong, released in 1972, launched the video game industry. Oregon Trail, released in 1971, proves learning game sustainability. This case study focuses on a unique learning game development approach and sustainable educational experience. The Live Lab and Texas A&M University are at the forefront of having students design, develop and use learning games. This self-sustaining model, provides future funding for educational games, student financial benefits and innovates educational experiences. ARTé: Mecenas, an Art History game, and Variant, a Calculus game, are nationally available games that will serve as examples.

Event Type:
Sessions
Format:
Case Study
Track:
Instruction
Tags:
game based learning higher education cpe credit

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